Thesis Project

       Imagine a world where objects are simplified into smooth, flat planes. Paper is everywhere. It constructs the walls of the buildings, implies the presence of tangibility, and forms objects by mimicking their visual properties through the manipulation of paper. Embarking on a journey, we enter a city block exploring the fictional world of paper and its layers, experiencing the tactility of the medium through video projection and the objects themselves.

              THE PAPERSCAPE is an installation of a video portrait of an abandoned city block and the exhibition of a paper city. The installation of the buildings provides material and fabrication evidence of the video, viewers become aware of the scale, production techniques, and imperfections of the objects. The viewers can fully observe and critique the urban landscape freely, rather then observing the city through selected video fragments. The video piece of the project is intended to show the details of the objects at a miniature viewpoint, opening a window to the imaginative world that is not evident in the installation of the buildings. 

              My thesis investigates the bodily experience between the cinematic image and the viewer through representations and simulations of the paper environment. The tactile experience is divided into two experiences, the interaction through a digital frame where tactility of the materiality is experience through the representation and memory of paper, the installation of buildings provides a physical presence and presents a different tactile experience. In both experiences, the seductive appeal of paper-crafted objects immerses the viewer in the spaces. The technical set-up of the project challenges the physical and sensory dimensions of representation, exploring the relationship between the digital and the tangible.